A Squoosh alternative for when you have forty images, not one

Squoosh is excellent, it runs entirely in your browser, and this page is not going to invent a privacy difference that does not exist. Both tools convert locally. The difference is shape: one is a laboratory for studying a single image, and the other is a conveyor belt.

Open the PNG to WebP Converter →

Squoosh and Softland, side by side

 SquooshSoftland
Where conversion happensIn your browserIn your browser
Working on one imageExcellent - side-by-side comparison, a visual diff, deep controlsAdequate
Working on many imagesOne at a timeDrop them all in, one pass, same settings
Encoder optionsExtensive, per codecQuality and width
Codecs offeredMany, including AVIF and MozJPEGPNG, JPEG and WebP

Two different jobs that look like one

Deciding how far a hero image can be compressed before it visibly degrades is a careful, visual, one-image job, and Squoosh is built precisely for it: two panes, a draggable divider, every encoder parameter exposed. If that is your task, use it, and this page will not pretend otherwise.

Converting the sixty PNGs in a content folder to WebP before a site launch is a completely different job. It needs no visual comparison and no per-image decision - it needs one setting applied sixty times without sixty separate interactions. Doing that in a single-image tool is an hour of clicking.

What PNG to WebP actually buys you

WebP in lossless mode typically produces files noticeably smaller than an equivalent PNG, with the alpha channel intact - so a logo or a screenshot converts with no visible change and less weight. In lossy mode, with transparency still supported, the saving on screenshots and illustrations is much larger again.

That matters because images are usually most of a page weight, and the largest one is usually what the loading metrics are measuring. Converting a folder of PNG screenshots to WebP is one of the few optimisations that is genuinely free: nothing about the page changes except how long it takes to arrive.

Resize before you re-encode

The biggest saving is almost never the codec. An image exported at 3000 pixels wide and displayed in a 700 pixel column is carrying roughly twenty times the pixels it needs, and no encoder recovers that - it just compresses the waste efficiently.

Set the output width to the size the image is actually displayed at, or twice that for high-density screens, and then convert. Doing both in one pass is the reason width sits next to format here: the resize is the part that matters and it is the part people skip.

When Squoosh is the better choice

  • You are tuning one important image and want to see the compression artefacts side by side before committing.
  • You want AVIF, which compresses better than WebP and which this does not offer.
  • You need per-codec encoder controls rather than a single quality slider.

Frequently asked questions

Is WebP smaller than PNG?
Usually yes, even in lossless mode, and dramatically so in lossy mode. Transparency is supported in both modes, so there is rarely a reason to keep a PNG for the web.
Do all browsers support WebP?
Every current one does. If you need to support something ancient, list both sources in a picture element and the browser will choose.
Can I convert a whole folder at once?
Yes. Add them all, set quality and width once, and they are converted in a single pass on your own machine.
Should I resize as well as convert?
Nearly always. An oversized image is the largest avoidable cost on a page, and changing the format does not fix it. Set the width to the displayed size, or double it for high-density screens.

Try it yourself

Convert PNG to WebP and keep the transparency.

Open the PNG to WebP Converter

Squoosh is a trademark of its respective owner. Softland is not affiliated with, endorsed by or sponsored by Squoosh. This comparison reflects how each product works rather than what either costs, because pricing and plan limits change; check Squoosh’s own site for its current terms.